Fast Pass

Fast Pass
3.2
(349)

The Fast Pass Game

Fast Pass is a fun, interactive, fast-paced game to boost your group’s energy and sharpen people’s reflexes.

Invite your group to sit in a tight circle. Randomly distribute one soft tossable item for every five or six people in your group.

Advertise that on your signal you want all of the people holding an item to ‘pass’ it to one of their two neighbours. Explain that an item can be passed in any direction by any person at any time.

An acceptable pass will require the item to be dropped into the neighbor’s lap. When ready, instruct group members to start passing the items.

Challenge your group to pass the items as quickly as possible in an effort to avoid being caught with two or more items at any point in time. When a person ends up holding two or more items, they are obligated to make a designated sound of some kind to alert others to their plight, for example “HAPUM.”

Once the obligatory sound has been emitted, the items will immediately return to being passed around the circle, in any direction, so resume the action. Continue playing for several minutes or until your group loses interest.

Moment of Reflection
  • Did you employ any strategies to pass the items?
  • What levels of stress did you experience during the game? Why?
  • How do you handle stress in your daily life?
  • What were the consequences you were working hard to avoid?
  • Did you have fun? Why or why not?
See also  Salt and Pepper

The topics of this publication: integrationinteractionsdisinhibition, observation skills, competencies, strategy, energize

How useful was this post?

Click on a star to rate it!

Leave a Reply

Your email address will not be published. Required fields are marked *